The Turning: Combat Challenge, is a 3rd person action combat game that takes place in a gladiatorial arena. Playing as Tal, the player will re-enact the final battle in Tim Fox’s Novel Scavenger Hunt. The player and enemy each start with a set of items that include a weapon, armor and a shield. Each item is unique and comes with a corresponding special ability. You will participate in a one-on-one duel to the death in order to secure your team’s position in the Tyrning. This game was made by four Drury University students using the Unreal Engine.
Interaction system that allows the player to mix and match with equipping different unique items
Five equippable items each with unique attributes and special abilities
Combo attack system for the player
Intelligent enemy that can chase, attack, block and use special abilities.
Advanced Niagara and Cascade particle systems for VFX
Cool atmosphere with post processing, lighting, and animated crowd.
Informative and sleek HUD
Crisp UI that matches the atmosphere and aesthetic of the game
Settings for adjusting key bindings and audio
Custom artwork and models such as the arena and characters
Used assets and writing material that was given to us directly by author Tim Fox
Original music composition
System that changes the music based on the state of the game